Abstract: When prescribed performance control (PPC) is implemented for state-constrained control, compact error boundary can easily lead to input saturation, which ...
Abstract: Identifying structured discrete-time linear time/parameter-varying (LPV) input-output (IO) models with global stability guarantees is a challenging problem since stability for such models is ...
MRTK3 is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Born in the 8-bit era, raised by the 16-bit era, and perfected by the 32-bit era, Cory's roots grew from the likes Sonic the Hedgehog and Mega Man to the world of Resident Evil and Castlevania. Owning ...