Bungie's Julia Nardin explains the strange moth in Marathon’s loading screen, from debugging lore to silkworm-inspired WEAVEworms.
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Matthew is a Staff Writer in GameRant's News department. His first console was the NES, but he made most of his childhood memories with the SNES. Matthew spent much of his early life begging to go to ...
A video game analyst predicts that players are going to be hit with ads even when putting their games on pause.
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...