Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged them ...
SUNNYVALE, Calif. — Apr. 5, 2010 — AMD (NYSE: AMD) today continued its proud tradition of driver firsts, announcing widespread support of the recently-published OpenGL® versions for Windows® 7, ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
A little confused, since i see that the tech specs on the nvidia website say this:<BR><BR>"Full OpenGL support, including OpenGL 2.0"<BR><BR>http://www.nvidia.com ...
AMD has announced that the company will offer OpenGL 3.0 support in ATI FirePro drivers. Along with this, the company also announced that it will publish high value OpenGL extensions and future ...
NEW ORLEANS, LA — August 4, 2009 – AMD (NYSE: AMD) today announced planned support for the OpenGL 3D graphics API by committing to OpenGL 3.1 support for ATI FirePro™ 3D graphics accelerators. As a ...
Hardmac today points to a netkas.org posting revealing that Apple has built nearly all of the required support for OpenGL 3.0 into Mac OS X 10.6.3, with 22 out of 23 extensions now supported. Most of ...
NEW ORLEANS, LA — August 4, 2009 — AMD (NYSE: AMD) today announced planned support for the OpenGL 3D graphics API by committing to OpenGL 3.1 support for ATI FirePro™ 3D graphics accelerators. As a ...
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