SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
March 11, 2010 – San Francisco, GDC 2010 – The Khronos™ Group today announced the release of the OpenGL® 4.0 specification; a significant update to the most widely adopted 2D and 3D graphics API ...
VANCOUVER, British Columbia--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® 4.2 specification, bringing the very latest graphics functionality to the most ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X. Among the features included in ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
SAN JOSE, Calif. — The starting gun was fired last week in a race to define graphics for mobile systems, as the alliance defining OpenGL Embedded Systems-the first application-programming interface ...
Open standard 3D API specification available immediately; Provides performance, quality and flexibility enhancements including tessellation and double precision shaders; Tight integration with OpenCL ...