In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
RPGs aim to reduce loading screens to maintain immersion, like in Elden Ring and God of War Ragnarok. Seamless exploration is key, as seen in Gothic and The Witcher 3, where loading only occurs during ...