Most modern console games give you the choice between favoring performance or visual fidelity, and Rise of the Ronin is no exception. This guide will break down the Rise of the Ronin Performance vs ...
Getting a console like the PS5 Pro guarantees that any game you pop on will perform, but sometimes you want better ...
Final Fantasy 7 Rebirth is finally available, and if you’re looking for the best experience possible, you’re probably wondering which is best: Performance Mode or Graphics Mode. These are the two ...
Players can choose between Performance and Graphics Mode in Final Fantasy VII Rebirth, but which one is better? This guide will break down the Final Fantasy VII Rebirth Performance vs Graphics mode ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
Nintendo Switch 2’s Handheld Mode Boost enhances older Switch games with sharper visuals, higher resolution, and improved ...
Nintendo is giving the Switch 2 better mobile graphics as part of a system update that adds a new setting called Handheld Boost mode. After a software update announced in March, a new option should ...
Square Enix will release a patch for Final Fantasy 7 Rebirth to improve the graphics of its Performance Mode. Speaking to One More Game, Rebirth director Naoki Hamaguchi said one of the main pieces of ...
TL;DR: Nintendo released system update 22.0.0 for Switch and Switch 2 on March 16, 2026. Switch 2 gains "Handheld Boost Mode" for enhanced graphics in handheld play, GameChat improvements, note-taking ...
Final Fantasy 7 Rebirth director Naoki Hamaguchi has heard player complaints about the game’s graphics in Performance Mode, and has promised an update to resolve them. Shortly after release, players ...
Trumann started writing for news around 2017-2018, with a specialization in local news and gaming reviews for a local paper. He began writing for GameRant in June 2021 as one of the team's Weekend ...
Matthew (he/him) is an Evergreen Editor at DualShockers. He has been in games media for two years. He has held various roles, such as staff writer, writing specialist, and editor. After graduating ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results