This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
Tessellation is a hardware feature that allows a graphics processing unit (GPU) to dynamically subdivide primitives. This feature also allows you to control new vertex placements. One common use of ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
When developing an Android* application, you usually need to test, optimize, and debug on many different platforms. While basically every hardware and chip manufacturer provides a set of custom tools ...
Bertel is a Linux user who likes budget smartphones more than flagships, uses a custom ROM, and gets his apps from F-Droid. When he isn't writing short stories for Android Police, you might find him ...
When Vulkan first hit the scene back in 2015, it was all over the place in terms of hardware and software support. Now that more parties have begun implementing and using it, however, things are ...
The next generation processor war is definitely on, we’ve already had a look at the promising big.LITTLE A53/A57 combination, and now its Qualcomm’s turn to hint at what it has up its sleeve for the ...
Danish/UK middleware company Unity Technologies has just released version 3 of its integrated and cross platform Unity game engine. While the focus is mainly on web and console features, there are ...
Imagination has released details of its next generation of GPUs, aimed at the ultra-affordable mobile and embedded markets. In doing so it has raised the bar for low-end smartphones by including ...